Beginning of the Week Weapon Gems (3/25, 3/26/2013)

Hello, Orbitars! Here are the Weapon Gems from yesterday and today.

Monday, March 25, 2013
Virgo Palm — Value 238
Ranged 1.5, Melee 3.5
Health +2, Confusion +2, Walking speed +2, Side-dash ch. shot +1, Dash cont. fire +1

This Virgo Palm is pretty average in all respects, although there are a few bright spots. Melee 3.5 is good (though not so much on a Palm), and Dash cont. fire is always a great modifier, even if it’s just +1. All of the +2s are pretty decent as well, since Health and Speed boosts are always good. If you’re interested, it costs 15,600 hearts to convert into a weapon, or can be ground up for 149 hearts.


Tuesday, March 26, 2013
Leo Cannon — Value 255
Ranged 3, Melee 3
Shot defense +1, Speed +2, Evasion +2, Effect duration +1

Like yesterday’s Virgo Palm, the Leo Cannon is also very average in all respects, but it’s a “better” average, if that makes any sense. Ranged 3 and Melee 3 are both good, and can work either on this weapon by itself or through fusion. None of the modifiers are all that impressive, but both Speed +2 and Evasion +2 are nice. It costs 21,700 hearts to convert this Leo Cannon into a weapon, and it can be ground up for 185 hearts.

Have an awesome day!

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Eight Weapon Gems from Earlier in the Month

Hello once again, Orbitars! My incredibly busy period has mostly ended (I’m going to be traveling later this week), but now I should be able to resume (semi-) normal updates. Here are a list of several Weapon Gems from the beginning of the month, although I should note that I am missing three of them. Since there are so many of them, I’ll list them in chronological order, even though I’m not totally sure of the dates (other sites that list Weapon Gems should have them).


Virgo Palm — Value 220
Ranged 1.5, Melee 0.5
Shot homing +2, Power attack +2, Effect duration +2
Cost to convert into a weapon: 11900 hearts
Reward for grinding up: 116 hearts

Arlon Orbitars — Value 203
Ranged 2, Melee 1
Overall defense +1, Evasion +2, Recovery effect +1
Cost to convert into a weapon: 8800 hearts
Reward for grinding up: 88 hearts

Ancient Staff — Value 190
Ranged 2.5, Melee 0
Shot cancellation +1
Cost to convert into a weapon: 6800 hearts
Reward for grinding up: 70 hearts

Upperdash Arm — Value 250
Ranged 1, Melee 0.5
Overall defense +4, Health +3, Stamina +3, Backward-dash ch. shot +1, Melee dash attack +1
Cost to convert into a weapon: 19,600 hearts
Reward for grinding up: 175 hearts

Palutena Blade — Value 231
Ranged 3.5, Melee 2.5
Running speed +2, Evasion +1, Side-dash ch. shot +1
Cost to convert into a weapon: 14,100 hearts
Reward for grinding up: 136 hearts

Doom Cannon — Value 221
Ranged 3, Melee 0
Melee defense +3, Burning +2, Shot range +2
Cost to convert into a weapon: 12,100 hearts
Reward for grinding up: 118 hearts

Burst Blade — Value 211
Ranged 0, Melee 3
Shot defense +2, Speed +2, Bkwd-dash cont. fire +4
Cost to convert into a weapon: 10,100 hearts
Reward for grinding up: 99 hearts

Monday, February 11, 2013
Stealth Claws — Value 254
Overall defense +2, Health +5, Evasion +3, Dash ch. shot +3, Melee combo +1, In-peril attack boost +2
Cost to convert into a weapon: 21,500 hearts
Reward for grinding up: 183 hearts


That’s a lot of Gems! I’ll try to not let it go so long anymore, but this semester is still unfortunately very busy. Have a great night!